An Action RPG
Ascend the Spire, a vast arcology rising above the terminator of a tidally locked world. Seven zones. Five factions. One final boss who might be right.
No spam. Release news & devlog only.
// signal received. you'll hear from the Spire //
World
Kethara-IV orbits a red dwarf star in permanent tidal lock. The day side burns. The night side freezes. Life survives in a narrow band along the terminator, and below it, in the Spire.
The Spire is a pre-Collapse megastructure: seven stacked zones of industry, biology, incarceration, and power. It was built to house a civilization. The Collapse took most of that civilization with it. What remains are the factions, the infrastructure, and the Quieting: an artifact at the apex that everyone wants and nobody fully understands.
"The Collapse did not happen to us. It happened because of us. Weakness. Division. The refusal to be unified. We will not repeat the error." — Holdredge, Address to the First Muster
↑ All lighting artificial. Surface uninhabitable.
What Kind of Game
Power Structure